![]() Maybe an increase on angle for the eat command for players would help? A lot of the weapons have knockback so damaging enemies to make it easier to eat them in that moment becomes counter intuitive unless all you use is shotgun melee. The precision necessary just seems punishing given the base game's mechanics. Herbivore types like bovines are pretty nice.Pts/xonotic-1.6.0 Fri, 15:07:02 GMT Shall definitely look forward to seeing what happens with graphical updates in 2.1, here's hoping we get some more animal types. Update against new Xonotic 0.8.5 upstream. Limit resolution to current screen resolution. Update SHA256, fix for test force re-installation. Update xonotic test profile against upstream Xonotic 0.7.0 game release. Update against Xonotic 0.6.0 upstream release from yesterday. If you want to restrict rcon access you need to setup rcon restricted.Update Xonotic test profile against upstream Xonotic 0.5 release. You can execute all kind of commands via rcon. Instead of searching for cvars and commands in console you can use: I will be very grateful to you !!!Ĭvar cl_curl_enabled is "1" whether client's download support is enabledĬvar cl_curl_maxdownloads is "10" maximum number of concurrent HTTP/FTP downloadsĬvar cl_curl_maxspeed is "100000" maximum download speed (KiB/s)Ĭvar cl_curl_useragent is "1" send the User-Agent string (note: turning this off may break stuff)Ĭvar cl_curl_useragent_append is "0.8.1autobuild" a string to append to the User-Agent string (useful for name and version number of your mod)Ĭvar sv_curl_defaulturl is "" default autodownload source URLĬvar sv_curl_maxspeed is "0" maximum download speed for clients downloading from sv_curl_defaulturl (KiB/s)Ĭvar sv_curl_serverpackages is "" list of required files for the clients, separated by spacesĬvar sv_curl_serverpackages_auto is "1" automatically add packs with *.serverpackage files to sv_curl_serverpackagesĬommand curl: download data from an URL and add to search pathĪlias qc_curl: qc_cmd_svmenu qc_curl $Ĭvars that modify gameplay begin with g_ (can be used on server) You do not share a reference to the documentation of commands rcon (and all server commands). It remains to understand how to change the map. I do everything through rcon, but only now realized such as a map restart, and add bots. The only thing that remains unclear to me, it's the team to manage the server. It is a pity that they reset after you restart the server (not include the server).īut I knew they appear only with real players. ![]() I have added a video, which does the stuff described above: you dear friend. if a second player joins, 1 more bot will be removed Minplayers 2 // adds two bots (if you are in spectator mode) nothing is not adequate.Īs if the game is not developed community, and any type of company Microsoft.Ĭhmap stormkeep // start a local match on stormkeep In this game, even though something will work properly or not ? ![]() If done through rcon (rcon restart), then nothing happens. All to no purpose.īy the way, for some reason when you try to restart the card tells me - "only the server may restart". If you set bot_number 8, minplayers 1 - 8 is useless.Oh well. If no player is connected to the server, there will not be any bot playing/added.īots are only added if the server is in use by a connected client. If one player joins the bot number is reduced by 1. (But at least one player must be connected) If you set it to 2 (minplayers 2), there will be 2 bots if noone is playing. Minplayers defines the variable amount of bots (kinda maxium). If you set it to 8 (bot_number 8), there will always be 8 bots no matter how many player joined. Minplayers is "0" number of players playing at the same time (if not enough real players are there the remaining slots are filled with bots)īot_number defines the static amount of bots.
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